Sunday, November 6, 2011

Character Rig



So, this week I was able to get pretty far with my character (Gus) and make him able to deform for certain scenarios in my storybook.  I hadn't done a character rig before, and Modo isn't supposed to be all that great for doing it, but I managed and it works pretty well.

A few things:

  • Gus is blocky - I'm not a phenomenal modeler, so I figured I'd just embrace the simplistic and geometric figure instead of trying to make a mediocre smooth model.  (think Minecraft)
  • Gus's motions are very simple.  These are mainly because I'm not great at rigging, but also because Gus will be positioned and still in most of these photos with maybe simple blinks or head turns.  The project is very heavily a storybook with simple animated pieces, as opposed to a full animation.



A lovely pose that you'll never see Gus in...
Next steps:
  • Put Gus in the current scenes
  • Complete first 5 frames of story
  • Attach website to texting functionality

No comments:

Post a Comment